Builder
Functions
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Add EntityZone POI
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Sets the activation distance th in real meters
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open fun setTriggerDelay(delaySec: Float, ignoreDelayedEventIfStateChanged: Boolean): PoiVicinityLocationCriteria.Builder
Sets trigger delay and whether or not to skip trigger if state changes
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open fun setTriggerDirection(direction: ILocationCriteria.LocationTriggerDirection): PoiVicinityLocationCriteria.Builder
Sets trigger direction