LayerManager
A manager class containing a list of building layers and property layers. Consists of utility methods for adding, deleting and fetching all the layers
Functions
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open fun addPropertyLayer(propertyId: Int, @Nullable vectorElementEventListener: VectorElementEventListener, @Nullable vectorTileClickedListener: IMapstedVectorTileClicked, @NonNull mapViewAndBaseProjectionProvider: MapViewAndBaseProjectionProvider, mapApi: MapApi, callback: Consumer<Boolean>)
Call this function to add new property layer of a property.
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Call this function to delete property layers of a property.
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Call this function to get building layers.
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Call this function to get a specific property layer.
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Refreshes all styles, should be used when things like languages get updated