MapstedPolygon

Class to represent a Polygon which gets plotted on the map

Constructors

Link copied to clipboard
constructor(propertyId: Int, buildingId: Int, floorId: Int, poses: MapPosVector, holes: MapPosVectorVector, style: PolygonStyle)
Constructor to create a Polygon object
constructor(buildingId: Int, floorId: Int, poses: MapPosVector, style: PolygonStyle)
Constructor to create a Polygon object

Properties

Link copied to clipboard
open var buildingId: Int
Link copied to clipboard
open var floorId: Int
Link copied to clipboard
Link copied to clipboard
open var propertyId: Int

Functions

Link copied to clipboard
open fun getVectorElement(): VectorElement
Link copied to clipboard
open fun isVisible(): Boolean
Link copied to clipboard
open fun reInitialize()
Link copied to clipboard
open fun setPositions(positions: List<Mercator>)
Link copied to clipboard
open fun setVisible(visible: Boolean)