populatePolygonsAsync

open fun populatePolygonsAsync(@NonNull buildingLayers: BuildingLayers, @NonNull buildingData: BuildingData, @NonNull perFloorPerLayerFeatureVectorMap: ConcurrentHashMap<Integer, ConcurrentHashMap<String, FeatureVector>>, @NonNull iconDetailsMap: ConcurrentHashMap<String, List<IconDetails>>): CompletableFuture<Void>

Asynchronously populates and renders polygon geometries.

Parameters

buildingLayers

Layers for each building floor.

buildingData

Source of polygon and entity data.

perFloorPerLayerFeatureVectorMap

Output map storing feature vectors per floor and layer.

iconDetailsMap

Icon details used for styling layers.