populatePolygonsAsync
open fun populatePolygonsAsync(@NonNull buildingLayers: BuildingLayers, @NonNull buildingData: BuildingData, @NonNull perFloorPerLayerFeatureVectorMap: ConcurrentHashMap<Integer, ConcurrentHashMap<String, FeatureVector>>, @NonNull iconDetailsMap: ConcurrentHashMap<String, List<IconDetails>>): CompletableFuture<Void>
Asynchronously populates and renders polygon geometries.
Parameters
buildingLayers
Layers for each building floor.
buildingData
Source of polygon and entity data.
perFloorPerLayerFeatureVectorMap
Output map storing feature vectors per floor and layer.
iconDetailsMap
Icon details used for styling layers.