DataSources
Functions
Link copied to clipboard
Be notified of map selection changes
Link copied to clipboard
Deselects the current building (property remains selected)
Link copied to clipboard
Deselects entity if any selected
Link copied to clipboard
enable/disable automated click processing
Link copied to clipboard
Asynchronously finds the nearest Entity for the given SearchEntity by comparing all EntityZones against the user's last known position.
Link copied to clipboard
Get access to the Map Overlay Repository
Link copied to clipboard
Gets the selected entity if any
Link copied to clipboard
Call this function to get the selected property/building location.
Link copied to clipboard
Gets SelectedLocation name
Link copied to clipboard
Get the currently selected property (if one is selected)
Link copied to clipboard
Check whether or not automatic click processing is enabled
Link copied to clipboard
Check whether or not a building is plotted
Link copied to clipboard
Check whether or not a building is plotted and visible
Link copied to clipboard
Check whether or not a property is plotted
Link copied to clipboard
Plotting a building on the map (without selecting it)
Link copied to clipboard
Plotting a property on the map (without selecting it)
Link copied to clipboard
refresh mapoverlay on the map
Link copied to clipboard
Remove building from map.
Link copied to clipboard
abstract fun removeMapSelectionChangeListener(mapSelectionChangeListener: MapSelectionChangeListener)
Unsubscribe from map selection change events
Link copied to clipboard
Call this function if you want to remove the property drawings from the map.
Link copied to clipboard
Remove selected entity pin from map
Link copied to clipboard
abstract fun selectBuildingAndDrawIfNeeded(buildingId: Int, @Nullable listener: MapApi.PlotListener)
Select a specific building and plot it
Link copied to clipboard
Call this function to select an entity.
Link copied to clipboard
abstract fun selectPropertyAndDrawIfNeeded(propertyId: Int, @Nullable listener: MapApi.PropertyPlotListener)
Call this function to change the current selected property corresponding to a new selected property id.
Link copied to clipboard
Selects the given building id
Link copied to clipboard
abstract fun startPropertyDownload(context: Context, propertyId: Int, listener: PropertyDownloadManager.Listener)
Starts a property download.
Link copied to clipboard
Call this function to perform a floor switch.