Layers

interface Layers

Access/manage map-layer related functionality

Inheritors

Functions

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abstract fun clearPropertyAndBuildingPinLayers(propertyId: Int)
Clear all pin layers for property and buildings
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abstract fun clearPropertyAndBuildingRoutingLayers(propertyId: Int)
Clear all routing layers for property and buildings
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abstract fun getBuildingLayers(buildingId: Int): BuildingLayers
Call this function to get building layers corresponding to the building id.
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abstract fun getPropertyLayer(propertyId: Int): PropertyLayers
Call this function to get the property layer
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Call this function to get current selected building layers.
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Get the top layer (always on top)
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abstract fun initialize(propertyId: Int, @Nullable vectorElementListener: VectorElementEventListener, @Nullable vectorTileClickedListener: IMapstedVectorTileClicked, callback: Consumer<Boolean>)
Initializes property (and building) layers for a given property