CustomPlotImpl

Constructors

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constructor(mapView: MapApi.MapView)

Functions

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open fun addIcons(icons: List<MapIcon>)
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Highlight an entire building as restricted.
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open fun highlightEntities(@NonNull entities: List<Entity>, @NonNull hexColor: String)
Highlight entities on the map with the specified hex color.
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open fun highlightEntitiesWithStyle(@NonNull entity: Entity, @NonNull fillColor: String, @NonNull strokeColor: String, lineWidth: Float)
Highlight a single entity as restricted with explicit fill/stroke styling.
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open fun highlightEntity(@NonNull entity: Entity, @NonNull hexColor: String)
Highlight entity on the map with the specified hex color
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Highlight an entire floor as restricted.
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Plot a free-form polygon overlay (restricted "do-not-enter" area) on the property plotting layer.
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open fun removeAllEntityHighlights(propertyId: Int)
Remove all entity highlights
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Remove entity highlights by entity
open fun removeEntityHighlight(@NonNull entities: List<Entity>)
Remove highlights for entities
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open fun removeEntityHighlightsByColor(propertyId: Int, hexColorToRemove: String)
Remove all entity highlights by hexColor
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Remove a building-wide restriction highlight.
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open fun removeHighlightedFloorFromMap(floorId: Int, buildingId: Int)
Remove a floor-wide restriction highlight.
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open fun removeIcons(icons: List<MapIcon>)
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open fun removePolygonOverlayFromTheMap(propertyId: Int, buildingId: Int, floorId: Int, polygonId: String)
Remove a previously plotted polygon overlay by its identifying tuple.
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Remove a styled entity highlight.
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open fun setMapPin(mz: MercatorZone)
Call this function to set a pin into a non searchable entity like a pathway.